SALIS: Artificial Life Simulator (v2.0)
Overview
SALIS is my newest artificial life project. Mainly a re-take on Tom Ray's TIERRA simulation, but with my very own set of tweaks. Having a grasp on TIERRA will make understanding this simulation a lot easier.
For those that already know TIERRA, the main difference between it and SALIS is the addition of a seeker pointer to all organisms.
The seeker pointer (SP) is an attempt to bring extra spatial and temporal coherence to the simulation. Allocation, reads and writes will take more time when done between addresses that are far away, as a consequence of the SP having to travel those distances at a speed of 1 byte per simulation cycle (SALIS' speed-of-light if you will).
To watch an introductory video about SALIS (v1.0) go here.
Follow SALIS on Reddit.
CPU structure
In SALIS, CPUs are considered the actual, living organisms. They all consist of the following elements: - One or two associated memory blocks - One instruction pointer - One seeker pointer - 4 general-purpose registers - A stack of 8 values
Queue
- Newborn organisms are placed on top of the queue
- Organisms are killed at the bottom of the queue
- Organisms are killed whenever memory fills above 50%
Evolution
In SALIS mutation occurs via cosmic rays: at every cycle a random 32 bit address is selected and a random instruction is written into it. This simple mutation scheme is enough to allow evolution by natural selection to occur.
Instruction set
SALIS' organisms read a simple language similar to ASM. This language consists of 32 instructions, each with an associated name and symbol. Whenever an organism performs an invalid instruction it is considered a fault.
Faults may be caused by:
- Not having enough register modifiers located after the current instruction
- Performing a search or attempting a jump without a following template
- Writing to an allocated (but not owned) or invalid address
- Reading (loading) from an invalid address
- SP being on address non-adjacent to child memory block, while allocating
- Swapping or splitting when not owning 2 memory blocks
- Dividing by zero
The Common Sender and Receiver
Common sender and receiver are special functors through which SALIS simulations can communicate. Organisms can push or pull instructions via these functions, which must be provided by the wrapper application. With some configuration, genetic data may easily travel through a local or wide area network.
Instruction set
Name | Symbol | Arguments | Description |
---|---|---|---|
NOP0 |
. |
0 | Template constructor |
NOP1 |
: |
0 | Template constructor |
MODA |
a |
0 | Register modifier |
MODB |
b |
0 | Register modifier |
MODC |
c |
0 | Register modifier |
MODD |
d |
0 | Register modifier |
JMPB |
( |
0 | Jump back to template complement |
JMPF |
) |
0 | Jump forward to template complement |
ADRB |
[ |
1 | Search back for template complement |
ADRF |
] |
1 | Search forward for template complement |
MALB |
{ |
2 | Allocate backward |
MALF |
} |
2 | Allocate forward |
SWAP |
% |
0 | Swap memory blocks |
SPLT |
$ |
0 | Split child memory block |
INCN |
^ |
1 | Increment register |
DECN |
v |
1 | Decrement register |
SHFL |
< |
1 | Shift-left register |
SHFR |
> |
1 | Shift-right register |
ZERO |
0 |
1 | Zero out register |
UNIT |
1 |
1 | Place 1 on register |
NOTN |
! |
1 | Negation operator |
IFNZ |
? |
1 | Conditional operator |
SUMN |
+ |
3 | Add two registers |
SUBN |
- |
3 | Subtract two registers |
MULN |
* |
3 | Multiply two registers |
DIVN |
/ |
3 | Divide two registers |
LOAD |
L |
2 | Load instruction from memory |
WRTE |
W |
2 | Write instruction into memory |
SEND |
S |
1 | Send instruction to common sender |
RECV |
R |
1 | Receive instruction from common receiver |
PSHN |
# |
1 | Push value to stack |
POPN |
~ |
1 | Pop value from stack |
Instructions that modify values on registers may be followed by up to 3
register modifiers (r[0]
, r[1]
and r[2]
). When not enough modifiers are
present after a given instruction, remaining registers are set to rax
(table
below shows some examples).
Sample | r[0] |
r[1] |
r[2] |
Meaning |
---|---|---|---|---|
+bcd |
rbx |
rcx |
rdx |
rbx = rcx + rdx |
-bb |
rbx |
rbx |
rax |
rbx = rbx - rax |
* |
rax |
rax |
rax |
rax = rax * rax |
!c |
rcx |
--- | --- | rcx = !rcx |
]b.. |
rbx |
--- | --- | rbx = address of closest following :: |
[:: |
rax |
--- | --- | rax = address of closest previous .. |
Installing SALIS
You'll need a C compiler (GCC) and python 3. A sample makefile is provided
for GNU Make. Just run make
inside this directory. Also, make sure to make
the Salis.py script executable as such:
$ git clone https://github.com/paultoliver/salis-2.0
$ cd salis-2.0/
$ make
$ chmod +x bin/salis.py
You may edit the makefile as needed. Library should compile easily on Linux with the GCC compiler. Feel free to open up an issue if any problems arise that are specific to your distribution, or if you'd like to port Salis to other platforms. :-)
Running SALIS
Assuming you have python 3 already installed and in your PATH, as well as the
Cython package installed, you may run SALIS in one of the following ways. Top
one creates a new simulation of order 16 and gives it the name
./bin/sims/16.sim
. The second one attempts to load an existing save-file from
the ./bin/sims
directory.
$ ./bin/salis.py new --order 16 --file 16.sim
$ ./bin/salis.py load --file 16.sim
Look at README file inside the ./bin
directory for a full list of commands.
New features on Salis-2.0
- Tierran templates are now used instead of keys/lock pairs
- The instruction set is shorter
- Organisms can send/receive instructions through the network
Python integration
- Salis controller/viewer is now written in python 3
- Salis C header files are parsed for easier DLL loading
- Organisms' IP addresses are now shown on WORLD view
- Salis console allows line editing and command history
- Genome compilation is now done via the python Handler module