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[#28] Bit flags were exclusively a cosmetic component, not needed at
all to run the simulator. I've added a new 'render' module that takes
care of appending bit flags to rendered memory images, providing the
same aesthetic result, but only when requested.
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[#28] This flag served no purpose except to facilitate rendering.
However, performance has a higher priority so I've eliminated this
feature. Block start rendering can still be implemented via other
methods.
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[#28] IP flag served no purpose except to facilitate rendering.
However, performance has a higher priority so I've eliminated this
feature. IP rendering can still be implemented via other methods.
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