From 8af4b246d86df7bc906841689912534ea450cce5 Mon Sep 17 00:00:00 2001 From: Paul Oliver Date: Thu, 29 Feb 2024 02:29:14 +0100 Subject: Removed memory bit flags entirely. [#28] Bit flags were exclusively a cosmetic component, not needed at all to run the simulator. I've added a new 'render' module that takes care of appending bit flags to rendered memory images, providing the same aesthetic result, but only when requested. --- include/memory.h | 13 ------------- 1 file changed, 13 deletions(-) (limited to 'include/memory.h') diff --git a/include/memory.h b/include/memory.h index 04284e7..6376d7c 100644 --- a/include/memory.h +++ b/include/memory.h @@ -82,19 +82,6 @@ SALIS_API void sal_mem_set_inst(uint32 address, uint8 inst); */ SALIS_API uint8 sal_mem_get_byte(uint32 address); -/** Render a 1D image of a given block of memory. This is useful, as rendering -* directly in python would be too slow. We use openmp for multi-threaded image -* generation. -* -* @param origin Low bound of rendered image -* @param cell_size Amount of bytes per rendered pixel (cell) -* @param buff_size Amount of pixels (cells) to be generated -* @param buffer Pre-allocated buffer to store the rendered pixels into -*/ -SALIS_API void sal_mem_render_image( - uint32 origin, uint32 cell_size, uint32 buff_size, uint8_p buffer -); - void _sal_mem_cycle(void); #endif -- cgit v1.2.1