diff options
Diffstat (limited to 'Guppies1.0.cbp')
-rw-r--r-- | Guppies1.0.cbp | 196 |
1 files changed, 196 insertions, 0 deletions
diff --git a/Guppies1.0.cbp b/Guppies1.0.cbp new file mode 100644 index 0000000..45b4893 --- /dev/null +++ b/Guppies1.0.cbp @@ -0,0 +1,196 @@ +<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> +<CodeBlocks_project_file> + <FileVersion major="1" minor="6" /> + <Project> + <Option title="Guppies1.0" /> + <Option pch_mode="2" /> + <Option compiler="gcc" /> + <Option virtualFolders="Simulation\Params\;Simulation\;Simulation\Camera\;Simulation\ContactListener\;Simulation\Corpse\;Simulation\Entity\;Simulation\SimBase\;Simulation\Guppie\;Simulation\Pellet\;Simulation\SimFitness\;Simulation\Tank\;Simulation\TextDisplay\;Simulation\Zapper\;App\;" /> + <Build> + <Target title="Release"> + <Option output="bin/Release/Guppies" prefix_auto="1" extension_auto="1" /> + <Option object_output="obj/Release/" /> + <Option type="0" /> + <Option compiler="gcc" /> + <Option projectLinkerOptionsRelation="2" /> + <Compiler> + <Add option="-O3" /> + <Add option="-DSFML_STATIC" /> + <Add directory="C:/wxWidgets-2.9.4/lib/gcc_lib/mswu" /> + <Add directory="../../Libraries/SFML-2.0/include" /> + <Add directory="../../Libraries/Box2D/include" /> + <Add directory="../../Libraries/NeuralNetworks" /> + </Compiler> + <ResourceCompiler> + <Add directory="C:/wxWidgets-2.9.4/lib/gcc_lib/mswu" /> + </ResourceCompiler> + <Linker> + <Add option="-s" /> + <Add library="libwxmsw29u.a" /> + <Add library="libwxpng.a" /> + <Add library="libwxjpeg.a" /> + <Add library="libwxtiff.a" /> + <Add library="libwxzlib.a" /> + <Add library="..\..\Libraries\NeuralNetworks\libNeuralNetworks.a" /> + <Add library="..\..\Libraries\SFML-2.0\lib\libsfml-graphics-s.a" /> + <Add library="..\..\Libraries\SFML-2.0\lib\libsfml-window-s.a" /> + <Add library="..\..\Libraries\SFML-2.0\lib\libsfml-system-s.a" /> + <Add library="..\..\Libraries\Box2D\lib\win\libBox2D.a" /> + <Add directory="C:/wxWidgets-2.9.4/lib/gcc_lib" /> + <Add directory="../../Libraries/Box2D/lib/win" /> + <Add directory="../../Libraries/NeuralNetworks" /> + </Linker> + </Target> + </Build> + <Compiler> + <Add option="-pipe" /> + <Add option="-mthreads" /> + <Add option='[[if (PLATFORM == PLATFORM_MSW && (GetCompilerFactory().GetCompilerVersionString(_T("gcc")) >= _T("4.0.0"))) print(_T("-Wno-attributes"));]]' /> + <Add option="-D__GNUWIN32__" /> + <Add option="-D__WXMSW__" /> + <Add option="-DwxUSE_UNICODE" /> + <Add directory="C:/wxWidgets-2.9.4/include" /> + <Add directory="C:/wxWidgets-2.9.4/contrib/include" /> + </Compiler> + <ResourceCompiler> + <Add directory="C:/wxWidgets-2.9.4/include" /> + </ResourceCompiler> + <Linker> + <Add option="-mthreads" /> + <Add library="libkernel32.a" /> + <Add library="libuser32.a" /> + <Add library="libgdi32.a" /> + <Add library="libwinspool.a" /> + <Add library="libcomdlg32.a" /> + <Add library="libadvapi32.a" /> + <Add library="libshell32.a" /> + <Add library="libole32.a" /> + <Add library="liboleaut32.a" /> + <Add library="libuuid.a" /> + <Add library="libcomctl32.a" /> + <Add library="libwsock32.a" /> + <Add library="libodbc32.a" /> + </Linker> + <Unit filename="Guppies1_0App.cpp"> + <Option virtualFolder="App/" /> + </Unit> + <Unit filename="Guppies1_0App.h"> + <Option virtualFolder="App/" /> + </Unit> + <Unit filename="Guppies1_0Main.cpp"> + <Option virtualFolder="App/" /> + </Unit> + <Unit filename="Guppies1_0Main.h"> + <Option virtualFolder="App/" /> + </Unit> + <Unit filename="Simulation/Camera.cpp"> + <Option virtualFolder="Simulation/Camera/" /> + </Unit> + <Unit filename="Simulation/Camera.hpp"> + <Option virtualFolder="Simulation/Camera/" /> + </Unit> + <Unit filename="Simulation/ContactListener.cpp"> + <Option virtualFolder="Simulation/ContactListener/" /> + </Unit> + <Unit filename="Simulation/ContactListener.hpp"> + <Option virtualFolder="Simulation/ContactListener/" /> + </Unit> + <Unit filename="Simulation/Corpse.cpp"> + <Option virtualFolder="Simulation/Corpse/" /> + </Unit> + <Unit filename="Simulation/Corpse.hpp"> + <Option virtualFolder="Simulation/Corpse/" /> + </Unit> + <Unit filename="Simulation/Entity.cpp"> + <Option virtualFolder="Simulation/Entity/" /> + </Unit> + <Unit filename="Simulation/Entity.hpp"> + <Option virtualFolder="Simulation/Entity/" /> + </Unit> + <Unit filename="Simulation/GraphicObjs.hpp"> + <Option virtualFolder="Simulation/SimBase/" /> + </Unit> + <Unit filename="Simulation/Guppie.cpp"> + <Option virtualFolder="Simulation/Guppie/" /> + </Unit> + <Unit filename="Simulation/Guppie.hpp"> + <Option virtualFolder="Simulation/Guppie/" /> + </Unit> + <Unit filename="Simulation/GuppiesInclude.hpp"> + <Option virtualFolder="Simulation/" /> + </Unit> + <Unit filename="Simulation/Params.hpp"> + <Option virtualFolder="Simulation/Params/" /> + </Unit> + <Unit filename="Simulation/Pellet.cpp"> + <Option virtualFolder="Simulation/Pellet/" /> + </Unit> + <Unit filename="Simulation/Pellet.hpp"> + <Option virtualFolder="Simulation/Pellet/" /> + </Unit> + <Unit filename="Simulation/SimBase.hpp"> + <Option virtualFolder="Simulation/SimBase/" /> + </Unit> + <Unit filename="Simulation/SimBase_CreateNew.cpp"> + <Option virtualFolder="Simulation/SimBase/" /> + </Unit> + <Unit filename="Simulation/SimBase_Draw.cpp"> + <Option virtualFolder="Simulation/SimBase/" /> + </Unit> + <Unit filename="Simulation/SimBase_Execute.cpp"> + <Option virtualFolder="Simulation/SimBase/" /> + </Unit> + <Unit filename="Simulation/SimBase_PrepareGraphics.cpp"> + <Option virtualFolder="Simulation/SimBase/" /> + </Unit> + <Unit filename="Simulation/SimBase_Update.cpp"> + <Option virtualFolder="Simulation/SimBase/" /> + </Unit> + <Unit filename="Simulation/SimFitness.hpp"> + <Option virtualFolder="Simulation/SimFitness/" /> + </Unit> + <Unit filename="Simulation/SimFitness_StartSpecs.cpp"> + <Option virtualFolder="Simulation/SimFitness/" /> + </Unit> + <Unit filename="Simulation/SimFitness_UpdateSpecs.cpp"> + <Option virtualFolder="Simulation/SimFitness/" /> + </Unit> + <Unit filename="Simulation/Tank.cpp"> + <Option virtualFolder="Simulation/Tank/" /> + </Unit> + <Unit filename="Simulation/Tank.hpp"> + <Option virtualFolder="Simulation/Tank/" /> + </Unit> + <Unit filename="Simulation/TextDisplay.cpp"> + <Option virtualFolder="Simulation/TextDisplay/" /> + </Unit> + <Unit filename="Simulation/TextDisplay.hpp"> + <Option virtualFolder="Simulation/TextDisplay/" /> + </Unit> + <Unit filename="Simulation/Zapper.cpp"> + <Option virtualFolder="Simulation/Zapper/" /> + </Unit> + <Unit filename="Simulation/Zapper.hpp"> + <Option virtualFolder="Simulation/Zapper/" /> + </Unit> + <Unit filename="resource.rc"> + <Option compilerVar="WINDRES" /> + <Option virtualFolder="App/" /> + </Unit> + <Unit filename="wxsmith/Guppies1_0dialog.wxs"> + <Option virtualFolder="App/" /> + </Unit> + <Extensions> + <code_completion /> + <envvars /> + <debugger /> + <lib_finder disable_auto="1" /> + <wxsmith version="1"> + <gui name="wxWidgets" src="Guppies1_0App.cpp" main="Guppies1_0Dialog" init_handlers="necessary" language="CPP" /> + <resources> + <wxDialog wxs="wxsmith/Guppies1_0dialog.wxs" src="Guppies1_0Main.cpp" hdr="Guppies1_0Main.h" fwddecl="0" i18n="1" name="Guppies1_0Dialog" language="CPP" /> + </resources> + </wxsmith> + </Extensions> + </Project> +</CodeBlocks_project_file> |