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-rw-r--r--Simulation/Pellet.hpp20
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diff --git a/Simulation/Pellet.hpp b/Simulation/Pellet.hpp
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+#ifndef __PELLET_HPP__
+#define __PELLET_HPP__
+
+#include "Entity.hpp"
+
+class Pellet : public Entity
+{
+public:
+ void startup(SimBase *sim);
+ void update();
+ void draw();
+
+ bool isCreated() const { return body ? true : false; }
+ bool toBeDestroyed = false;
+
+private:
+ void destroy();
+};
+
+#endif // __PELLET_HPP__