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#include "Pellet.hpp"
#include "SimBase.hpp"
void Pellet::startup(SimBase *sim)
{
hSim = sim;
radius = Params::PELLET_RAD;
}
void Pellet::update()
{
if (!body)
{
return;
}
if (toBeDestroyed)
{
destroy();
}
}
void Pellet::destroy()
{
toBeDestroyed = false;
hSim->tank.world.DestroyBody(body);
body = nullptr;
--hSim->pelletCount;
hSim->text.pelletCnt.setString("Pellet count: " + nts(hSim->pelletCount) + " / " + nts(hSim->prms.pelletQtty));
}
void Pellet::draw()
{
if (!body)
{
return;
}
sf::Vector2f vSize = hSim->window.getView().getSize();
sf::Vector2f vCent = hSim->window.getView().getCenter();
if ( body->GetPosition().x + radius < vCent.x - vSize.x / 2.f ||
body->GetPosition().y + radius < vCent.y - vSize.y / 2.f ||
body->GetPosition().x - radius > vCent.x + vSize.x / 2.f ||
body->GetPosition().y - radius > vCent.y + vSize.y / 2.f )
{
return;
}
if (hSim->camera.zoom > Params::PELLET_RAD / 2.f)
{
hSim->pelletPoint.setPosition(body->GetPosition().x, body->GetPosition().y);
hSim->window.draw(hSim->pelletPoint);
}
else
{
hSim->pelletShell.setPosition(body->GetPosition().x, body->GetPosition().y);
hSim->pelletNucleus.setPosition(body->GetPosition().x, body->GetPosition().y);
hSim->pelletNucleus.setRotation(body->GetAngle() * hSim->prms.RAD_DGRS);
hSim->window.draw(hSim->pelletShell);
hSim->window.draw(hSim->pelletNucleus);
}
}
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