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#ifndef __TANK_HPP__
#define __TANK_HPP__
#include <SFML/Graphics.hpp>
#include <Box2d.h>
#include "ContactListener.hpp"
class SimBase;
class Tank
{
public:
void create(SimBase *sim);
void updateAllPhysics();
void draw();
private:
SimBase *hSim = nullptr;
b2World world = b2World(b2Vec2(0.f, 0.f));
sf::CircleShape worldEdges;
b2Body *tankEdge = nullptr;
ContactListener contactListener;
friend class Camera;
friend class Entity;
friend class Pellet;
friend class Guppie;
friend class Corpse;
};
#endif // __TANK_HPP__
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