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#ifndef __TEXTDISPLAY_HPP__
#define __TEXTDISPLAY_HPP__
#include <SFML/Graphics.hpp>
#include "Params.hpp"
class SimBase;
class TextDisplay
{
public:
bool startup(SimBase *sim, SimStyle style);
void print();
private:
SimBase *hSim = nullptr;
SimStyle sStyle;
sf::Font font;
sf::RectangleShape leftPanel;
// ON LEFT PANEL
sf::Text simState;
sf::Text steps;
// Separator
sf::Text fps;
sf::Text gfx;
sf::Text vSync;
// Separator
sf::Text worldRad;
// Separator
sf::Text zapperCnt;
sf::Text pelletCnt;
sf::Text guppieCnt;
sf::Text corpseCnt;
// Separator
sf::Text simStyle;
// If sim. style == sel. by fitness
sf::Text currentPop;
sf::Text currentGen;
// Separator
sf::Text longestLife;
// Left panel separators
sf::RectangleShape sepLP[5];
friend class SimBase;
friend class SimFitness;
friend class Entity;
friend class Pellet;
friend class Guppie;
friend class Corpse;
};
#endif // __TEXTDISPLAY_HPP__
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