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+#ifndef __HYPERNEAT_POPULATION_HPP__
+#define __HYPERNEAT_POPULATION_HPP__
+
+#include <HyperNeat/Organism.hpp>
+#include <HyperNeat/Innovation.hpp>
+#include <HyperNeat/Utils/Random.hpp>
+#include <HyperNeat/Utils/Vector.hpp>
+#include <HyperNeat/Utils/Pointer.hpp>
+#include <HyperNeat/NeuralNetPrms.hpp>
+#include <HyperNeat/NoveltyMetric.hpp>
+#include <HyperNeat/Utils/Vector2D.hpp>
+#include <HyperNeat/Utils/Function.hpp>
+#include <HyperNeat/PopulationPrms.hpp>
+
+namespace hyperneat
+{
+ class NeuralNet;
+ class NoveltyMetricPrms;
+
+ class Population
+ {
+ public:
+ void create(const PopulationPrms& popPrms);
+ void create(const PopulationPrms& popPrms, const NeuralNetPrms& nnPrms);
+ void create(const PopulationPrms& popPrms, const NeuralNetPrms& nnPrms, const NoveltyMetricPrms& nmPrms);
+ void shutdown(bool resetOrganisms = false, bool archiveOrganisms = false);
+ ~Population();
+
+ void setMinimumLifetime(size_t lifetime);
+
+ const PopulationPrms& getPopulationPrms() const;
+ const NeuralNetPrms& getNeuralNetPrms() const;
+ bool hasNeuralNets() const;
+ const Vector<Organism>& getAllOrganisms() const;
+ const Vector2D<Organism*>& getSpecies() const;
+
+ Organism& getOrganism(size_t i);
+ Organism& getChampion();
+ const Vector<Organism*>& getSpecie(size_t i) const;
+
+ void lock();
+ void unlock();
+ bool isLocked() const;
+
+ void lockOrganism(size_t i);
+ void unlockOrganism(size_t i);
+ bool isOrganismLocked(size_t i) const;
+ bool isAnyOrganismLocked() const;
+ size_t getLockedOrganisms() const;
+
+ void freezeOrganism(size_t i);
+ void unfreezeOrganism(size_t i);
+ bool isOrganismFrozen(size_t i) const;
+ bool isAnyOrganismFrozen() const;
+ size_t getFrozenOrganisms() const;
+
+ bool isOrganismBeingGenerated(size_t i) const;
+ bool isAnyOrganismBeingGenerated() const;
+ size_t getOrganismsBeingGenerated() const;
+
+ size_t getReadyOrganisms() const;
+
+ const Vector<Innovation>& getInnovations() const;
+ size_t getInnovationsCount() const;
+ size_t getBasicInnovationsCount() const;
+ Organism* getLastReplacement();
+ Organism* getLastMother();
+ Organism* getLastFather();
+ size_t getReplacements() const;
+ bool recentReplacement() const;
+ double getDistanceThreshold() const;
+ size_t getOldOrganisms() const;
+ size_t getMinimumOldOrganisms() const;
+ double getAverageFitness() const;
+ double getAverageOldFitness() const;
+
+ void setNoveltyMetric(const NoveltyMetricPrms& prms);
+ void clearNoveltyMetric();
+ bool isNoveltyMetricSet() const;
+ const NoveltyMetric& getNoveltyMetric() const;
+
+ size_t getUpdates() const;
+
+ double& fitnessOf(size_t i);
+ bool update(Function<void(void)> beforeReplacement = []() {}, Function<void(void)> afterReplacement = []() {});
+
+ private:
+ void generateAllNeuralNets();
+
+ void replaceOrganism();
+ Organism* killPoorOrganism();
+ Vector<Organism*>* chooseParentSpecie();
+
+ void breedAsexually(Genome& child, const Genome& mother);
+ void breedSexually(Genome& child, const Genome& mother, const Genome& father);
+ bool mutateNodesAndLinks(Genome& child);
+
+ void assignToSpecie(Organism& org);
+ void organizeSpecies();
+ double computeDistance(const Genome& g1, const Genome& g2) const;
+
+ size_t getRandSeed() const;
+ size_t getRandSize(size_t low, size_t hi);
+ double getRandReal(double low, double hi);
+ double getRandWeight();
+ double getWeightDeviation();
+ NodeType getRandNodeType();
+ bool getChance(double ratio);
+
+ PopulationPrms _prms;
+ Pointer<NeuralNetPrms> _nnPrms;
+ Vector2D<Organism*> _species;
+ Vector<Organism> _allOrganisms;
+
+ bool _populationLock = false;
+ size_t _lockedOrganisms = 0;
+ size_t _frozenOrganisms = 0;
+ Atomic<size_t> _organismsBeingGenerated = {0};
+
+ Vector<Innovation> _innovations;
+ size_t _basicInnovs = 0;
+
+ Organism* _lastReplacement = nullptr;
+ Organism* _lastMother = nullptr;
+ Organism* _lastFather = nullptr;
+ size_t _replacements = 0;
+ bool _recentReplacement = false;
+ double _distanceThreshold = 0.0;
+ size_t _oldOrganisms = 0;
+ size_t _minOldOrganisms = 0;
+
+ Pointer<NoveltyMetric> _noveltyMetric;
+
+ size_t _updates = 0;
+
+ RandGen _randGen;
+ IntDist _nodeTypeSelector = IntDist(0, NODE_TYPES_COUNT - 1);
+ RealDist _weightSelector = RealDist(0.0, 1.0);
+ BellDist _weightDeviator;
+ RealDist _chanceSelector;
+
+ friend class LoadFile;
+ friend class Organism;
+ friend class NoveltyMetric;
+ };
+}
+
+#endif