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#include <HyperNeat/QuadTree.hpp>
using namespace std;
using namespace hyperneat;
QuadTree::QuadTree(double segment, double x, double y)
: _segment(segment), _x(x), _y(y)
{}
double
QuadTree::getSegment() const
{
return _segment;
}
double
QuadTree::getX() const
{
return _x;
}
double
QuadTree::getY() const
{
return _y;
}
void
QuadTree::subdivide(Function<bool(QuadTree*)> subdivider)
{
if (subdivider(this)) {
double newSeg = _segment / 2.0;
_children.resize(4);
_children[0] = {newSeg, _x - newSeg, _y - newSeg};
_children[1] = {newSeg, _x + newSeg, _y - newSeg};
_children[2] = {newSeg, _x - newSeg, _y + newSeg};
_children[3] = {newSeg, _x + newSeg, _y + newSeg};
for (auto &i : _children) {
i.subdivide(subdivider);
}
}
}
void
QuadTree::traverse(Function<void(const QuadTree*)> traverser) const
{
if (!_children.empty()) {
for (auto &i : _children) {
i.traverse(traverser);
}
} else {
traverser(this);
}
}
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