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#include "SimBase.hpp"
void SimBase::prepareGraphics()
{
// Prepare zappers
setCenterRad(zapperShell, prms.ZAPPER_RAD);
zapperShell.setPointCount(180);
zapperShell.setFillColor(mix(prms.zapperColor, prms.worldColor));
zapperShell.setOutlineColor(prms.zapperColor);
setCenterRad(zapperNucleus, prms.ZAPPER_RAD);
zapperNucleus.setFillColor(prms.zapperColor);
// Prepare pellets
setCenterRad(pelletShell, prms.PELLET_RAD);
pelletShell.setPointCount(60);
pelletShell.setFillColor(mix(prms.pelletColor, prms.worldColor));
pelletShell.setOutlineColor(prms.pelletColor);
setCenterRad(pelletNucleus, prms.PELLET_RAD);
pelletNucleus.setFillColor(prms.pelletColor);
// Prepare corpses
setCenterRad(corpseShell, prms.CORPSE_RAD);
corpseShell.setPointCount(60);
corpseShell.setFillColor(mix(prms.corpseColor, prms.worldColor));
corpseShell.setOutlineColor(prms.corpseColor);
setCenterRad(corpseNucleus, prms.CORPSE_RAD);
corpseNucleus.setFillColor(prms.corpseColor);
// Prepare guppies
guppieShell.setFillColor(sf::Color::Transparent);
guppN = mix(prms.guppieColorI, prms.worldColor, 0.1f);
// Prepare egg
guppieEgg.setFillColor(sf::Color::Transparent);
guppieEgg.setOutlineColor(guppN);
guppieEgg.setRadius(prms.EGG_RAD);
// Prepare vision cone shape
sf::CircleShape fovTempA = sf::CircleShape(10.f, 360);
sf::ConvexShape fovTemp;
fovTemp.setPointCount(360);
for (int i = 0; i < 360; ++i)
{
fovTemp.setPoint(i, fovTempA.getPoint(i) - sf::Vector2f(10.f, 10.f + prms.GUPPIE_RAD));
}
for (int i = 0; i < 15; ++i)
{
visionCone[i] = fovTemp.getPoint(i * 2 + 331);
}
for (int i = 0; i < 15; ++i)
{
visionCone[i + 15] = fovTemp.getPoint(i * 2 + 1);
}
visionCone[30] = sf::Vector2f(0.f, -prms.GUPPIE_RAD);
// Prepare beaks
beak1.setPointCount(3);
beak1.setPoint(0, sf::Vector2f(0.f, -0.5f));
beak1.setPoint(1, sf::Vector2f(0.0116f, -0.5201f));
beak1.setPoint(2, sf::Vector2f(0.0236f, -0.4994f));
beak2.setPointCount(3);
beak2.setPoint(0, sf::Vector2f(0.f, -0.5f));
beak2.setPoint(1, sf::Vector2f(-0.0116f, -0.5201f));
beak2.setPoint(2, sf::Vector2f(-0.0236f, -0.4994f));
// Prepare skin radius shape
sf::CircleShape sknTempA = sf::CircleShape(prms.GUPPIE_RAD, 360);
sf::ConvexShape sknTemp;
sknTemp.setPointCount(360);
for (int i = 0; i < 360; ++i)
{
sknTemp.setPoint(i, sknTempA.getPoint(i) - sf::Vector2f(prms.GUPPIE_RAD, prms.GUPPIE_RAD));
}
for (int i = 0; i < 180; ++i)
{
skinRadius[i] = sknTemp.getPoint(i * 2 + 1);
}
// Prepare sense radius shape
sf::CircleShape snsTempA = sf::CircleShape(10.f, 360);
sf::ConvexShape snsTemp;
snsTemp.setPointCount(360);
for (int i = 0; i < 360; ++i)
{
snsTemp.setPoint(i, snsTempA.getPoint(i) - sf::Vector2f(10.f, 10.f));
}
for (int i = 0; i < 180; ++i)
{
senseRadius[i] = snsTemp.getPoint(i * 2 + 1);
}
// Draw skin
gOuterSkin.setPointCount(180);
setCenterRad(gOuterSkin, prms.GUPPIE_RAD);
// Draw touch and smell cells
sf::CircleShape tcTemp = sf::CircleShape(prms.GUPPIE_RAD - 0.04f, 180);
tcTemp.setOrigin(prms.GUPPIE_RAD - 0.04f, prms.GUPPIE_RAD - 0.04f);
sf::CircleShape scTemp = sf::CircleShape(prms.GUPPIE_RAD - 0.06f, 180);
scTemp.setOrigin(prms.GUPPIE_RAD - 0.06f, prms.GUPPIE_RAD - 0.06f);
for (int i = 0; i < 30; ++i)
{
touchCells[i].setPointCount(8);
smellCells[i].setPointCount(8);
for (int j = 0; j < 7; ++j)
{
touchCells[i].setPoint(j, tcTemp.getPoint((i * 6 + j) % 180));
smellCells[i].setPoint(j, scTemp.getPoint((i * 6 + j) % 180));
}
touchCells[i].setPoint(7, tcTemp.getOrigin());
touchCells[i].setOrigin(tcTemp.getOrigin());
smellCells[i].setPoint(7, scTemp.getOrigin());
smellCells[i].setOrigin(scTemp.getOrigin());
smellCells[i].setFillColor(guppN);
}
// Draw inner body masks
tailMask.setFillColor(guppN);
tailMask.setPointCount(3);
tailMask.setPoint(0, sf::Vector2f(0.f, 0.5f));
tailMask.setPoint(1, sf::Vector2f(-0.0478f, 0.4173f));
tailMask.setPoint(2, sf::Vector2f( 0.0478f, 0.4173f));
innerBodyMask.setFillColor(guppN);
innerBodyMask.setPointCount(180);
setCenterRad(innerBodyMask, prms.GUPPIE_RAD - 0.08f);
// Draw thrusters
sf::CircleShape thTemp = sf::CircleShape(prms.GUPPIE_RAD - 0.1f, 180);
for (int i = 0; i < 4; ++i)
{
thrusters[i].setPointCount(41);
thrusters[i].setOrigin(prms.GUPPIE_RAD - 0.1f, prms.GUPPIE_RAD - 0.1f);
}
thrusters[0].setPoint(0, sf::Vector2f(0.4863f, 0.0094f));
for (int i = 0; i < 38; ++i)
{
thrusters[0].setPoint(i + 1, thTemp.getPoint(i + 7));
}
thrusters[0].setPoint(39, sf::Vector2f(0.7999f, 0.39f));
thrusters[0].setPoint(40, sf::Vector2f(prms.GUPPIE_RAD - 0.1f, 0.39f));
for (int i = 0; i < 41; ++i)
{
sf::Vector2f p1 = vecMult(thrusters[0].getPoint(i), sf::Vector2f(-1.f, 1.f)) + sf::Vector2f((prms.GUPPIE_RAD - 0.1f) * 2.f, 0.f);
sf::Vector2f p2 = vecMult(thrusters[0].getPoint(i), sf::Vector2f(1.f, -1.f)) + sf::Vector2f(0.f, (prms.GUPPIE_RAD - 0.1f) * 2.f);
sf::Vector2f p3 = vecMult(thrusters[0].getPoint(i), sf::Vector2f(-1.f, -1.f)) + sf::Vector2f((prms.GUPPIE_RAD - 0.1f) * 2.f, (prms.GUPPIE_RAD - 0.1f) * 2.f);
thrusters[1].setPoint(i, p1);
thrusters[2].setPoint(i, p2);
thrusters[3].setPoint(i, p3);
}
// Draw thruster mask
thrusterMask.setFillColor(guppN);
thrusterMask.setPointCount(48);
thrusterMask.setPoint(0, sf::Vector2f(0.0863f, -0.3906f));
thrusterMask.setPoint(1, sf::Vector2f(0.214f, -0.1694f));
thrusterMask.setPoint(2, sf::Vector2f(0.2148f, -0.1679f));
thrusterMask.setPoint(3, sf::Vector2f(0.2237f, -0.1509f));
thrusterMask.setPoint(4, sf::Vector2f(0.2313f, -0.1335f));
thrusterMask.setPoint(5, sf::Vector2f(0.2377f, -0.1159f));
thrusterMask.setPoint(6, sf::Vector2f(0.2429f, -0.0981f));
thrusterMask.setPoint(7, sf::Vector2f(0.2471f, -0.0803f));
thrusterMask.setPoint(8, sf::Vector2f(0.2504f, -0.0624f));
thrusterMask.setPoint(9, sf::Vector2f(0.2527f, -0.0446f));
thrusterMask.setPoint(10, sf::Vector2f(0.2542f, -0.0267f));
thrusterMask.setPoint(11, sf::Vector2f(0.2549f, -0.01f));
for (int i = 0; i < 12; ++i)
{
thrusterMask.setPoint(i + 12, vecMult(thrusterMask.getPoint(11 - i), sf::Vector2f(1.f, -1.f)));
}
for (int i = 0; i < 24; ++i)
{
thrusterMask.setPoint(i + 24, vecMult(thrusterMask.getPoint(23 - i), sf::Vector2f(-1.f, 1.f)));
}
// Draw heart
heart.setPointCount(43);
heart.setPoint(0, sf::Vector2f(0.1883f, -0.1321f));
heart.setPoint(1, sf::Vector2f(0.1901f, -0.1282f));
heart.setPoint(2, sf::Vector2f(0.1962f, -0.1133f));
heart.setPoint(3, sf::Vector2f(0.2013f, -0.0982f));
heart.setPoint(4, sf::Vector2f(0.2055f, -0.0830f));
heart.setPoint(5, sf::Vector2f(0.2088f, -0.0679f));
heart.setPoint(6, sf::Vector2f(0.2114f, -0.0527f));
heart.setPoint(7, sf::Vector2f(0.2132f, -0.0376f));
heart.setPoint(8, sf::Vector2f(0.2144f, -0.0225f));
heart.setPoint(9, sf::Vector2f(0.2149f, -0.0075f));
for (int i = 0; i < 9; ++i)
{
heart.setPoint(i + 10, vecMult(heart.getPoint(9 - i), sf::Vector2f(1.f, -1.f)));
}
heart.setPoint(19, sf::Vector2f(0.1829f, 0.1429f));
heart.setPoint(20, sf::Vector2f(0.1793f, 0.1494f));
heart.setPoint(21, sf::Vector2f(0.f, 0.46f));
for (int i = 0; i < 21; ++i)
{
heart.setPoint(i + 22, vecMult(heart.getPoint(20 - i), sf::Vector2f(-1.f, 1.f)));
}
// Draw heart mask
heartMask.setFillColor(guppN);
heartMask.setPointCount(37);
heartMask.setPoint(0, sf::Vector2f(0.1655f, -0.078f));
heartMask.setPoint(1, sf::Vector2f(0.168f, -0.0679f));
heartMask.setPoint(2, sf::Vector2f(0.1705f, -0.0554f));
heartMask.setPoint(3, sf::Vector2f(0.1723f, -0.043f));
heartMask.setPoint(4, sf::Vector2f(0.1737f, -0.0306f));
heartMask.setPoint(5, sf::Vector2f(0.1745f, -0.0183f));
heartMask.setPoint(6, sf::Vector2f(0.1749f, -0.0061f));
for (int i = 0; i < 6; ++i)
{
heartMask.setPoint(i + 7, vecMult(heartMask.getPoint(6 - i), sf::Vector2f(1.f, -1.f)));
}
heartMask.setPoint(13, sf::Vector2f(0.1648f, 0.0804f));
heartMask.setPoint(14, sf::Vector2f(0.1610f, 0.093f));
heartMask.setPoint(15, sf::Vector2f(0.1563f, 0.1055f));
heartMask.setPoint(16, sf::Vector2f(0.1508f, 0.1178f));
heartMask.setPoint(17, sf::Vector2f(0.1447f, 0.1294f));
heartMask.setPoint(18, sf::Vector2f(0.f, 0.38f));
for (int i = 0; i < 18; ++i)
{
heartMask.setPoint(i + 19, vecMult(heartMask.getPoint(17 - i), sf::Vector2f(-1.f, 1.f)));
}
// Draw heart top
heartTop.setPointCount(8);
heartTop.setPoint(0, sf::Vector2f(-0.1655f, -0.0780f));
heartTop.setPoint(1, sf::Vector2f(-0.1401f, -0.0689f));
heartTop.setPoint(2, sf::Vector2f(-0.1097f, -0.0601f));
heartTop.setPoint(3, sf::Vector2f(-0.1025f, -0.0584f));
for (int i = 0; i < 4; ++i)
{
heartTop.setPoint(i + 4, vecMult(heartTop.getPoint(3 - i), sf::Vector2f(-1.f, 1.f)));
}
// Draw heart triangle
heartTri.setPointCount(3);
heartTri.setPoint(0, sf::Vector2f(-0.1025f, -0.0584f));
heartTri.setPoint(1, sf::Vector2f(0.f, 0.0935f));
heartTri.setPoint(2, sf::Vector2f(0.1025f, -0.0584f));
// Draw gland mask
glandMask.setFillColor(guppN);
glandMask.setPointCount(3);
glandMask.setPoint(0, sf::Vector2f(-0.0783f, -0.0942f));
glandMask.setPoint(1, sf::Vector2f(0.f, 0.022f));
glandMask.setPoint(2, sf::Vector2f(0.0783f, -0.0942f));
// Draw gland
gland.setPointCount(3);
gland.setPoint(0, sf::Vector2f(-0.0513f, -0.0899f));
gland.setPoint(1, sf::Vector2f(0.f, -0.0138f));
gland.setPoint(2, sf::Vector2f(0.0513f, -0.0899f));
// Draw eye mask
sf::CircleShape emTemp = sf::CircleShape(0.4133f, 180);
eyeMask.setFillColor(guppN);
eyeMask.setOrigin(0.4133f, 0.9133f);
eyeMask.setPointCount(32);
for (int i = 0; i < 31; ++i)
{
eyeMask.setPoint(i, emTemp.getPoint(i + 75));
}
eyeMask.setPoint(31, sf::Vector2f(0.4133f, 0.4133f));
// Draw eye cells
sf::CircleShape ecTemp = sf::CircleShape(0.3933f, 180);
for (int i = 0; i < 15; ++i)
{
eyeCells[i].setPointCount(4);
eyeCells[i].setOrigin(0.3933f, 0.8933f);
for (int j = 0; j < 3; ++j)
{
eyeCells[i].setPoint(j, ecTemp.getPoint(i * 2 + j + 75));
}
eyeCells[i].setPoint(3, sf::Vector2f(0.3933f, 0.3933f));
}
// Draw eye cavity
sf::CircleShape ekTemp = sf::CircleShape(0.3333f, 180);
eyeCavity.setPointCount(32);
eyeCavity.setFillColor(prms.worldColor);
eyeCavity.setOrigin(0.3333f, 0.8333f);
for (int i = 0; i < 31; ++i)
{
eyeCavity.setPoint(i, ekTemp.getPoint(i + 75));
}
eyeCavity.setPoint(31, sf::Vector2f(0.3333f, 0.3333f));
}
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